S2: White Plume Mountain. A dungeon crawl adventure full of traps, tricks, treasure, and of course monsters. Both a fan favorite & critically acclaimed. This installment I'm looking back at this classic TSR module. Let's get right to it...
Spoiler Alert: No spoilers here! Haha! I'm guessing if your reading & following this blog there's a good chance you've played the "classic" TSR modules.
I have both a 1st print 1979 Mono copy and a 1980 (6th printing or later) Orange cover copy. Why? I wanted both, of course!
1979
1980?
First thing I noticed is that the olderversion has 3 artist listed: Dave Sutherland III, Erol Otus, and Darlene Pekul. The 1980 version adds art by Jeff Dee, Dave LaForce, Jim Roslof, and Bill Willingham.
Bill did the cool "Elric looking guy" on the back cover...more about that later.
Fun module to play! Classic "Dungeon Crawl" adventure...which is what I'm most comfortable with.
The 3 treasures that you are after make for and adventure with purpose...which is something we, as young teens, often lacked in our own homebrew dungeons.
I know I had seen the works pf both Dee & Willingham before this....probably the new Basic & Advanced Box sets from around this time. This might be the 1st time I saw the works of Otus & LaForce...both stellar TSR artist!
The last page, lettered by the great Darlene, is a nice touch to end the module. Darlene's work is always excellent.
All in all WHITE PLUME MOUNTAIN is an excellent module for player & DM alike. Great tricks & traps that force a party to think. Enough monsters to keep the "hack & slash" crowd satisfied.